This method sets the font weight to make text bold or normal.
Parameter | Description |
---|---|
bold | font weight |
#include "UltraEngine.h"
using namespace UltraEngine;
int main(int argc, const char* argv[])
{
//Get the displays
auto displays = GetDisplays();
//Create a window
auto window = CreateWindow("Ultra Engine", 0, 0, 800, 600, displays[0], WINDOW_TITLEBAR | WINDOW_CENTER);
//Create User Interface
auto ui = CreateInterface(window);
auto sz = ui->root->ClientSize();
auto label = CreateLabel("Font scale:", 10, 10, sz.x - 20, 30, ui->root);
auto checkbox = CreateButton("Normal", 10, 40, sz.x - 20, 30, ui->root, BUTTON_CHECKBOX);
auto textarea = CreateTextArea(10, 75, sz.x - 20, sz.y - 85, ui->root, TEXTAREA_WORDWRAP);
textarea->SetText("The quick brown fox jumps over the lazy dog.");
while (true)
{
const Event ev = WaitEvent();
switch (ev.id)
{
case EVENT_WIDGETACTION:
if (ev.source == checkbox)
{
textarea->SetFontBold(ev.data);
if (ev.data)
{
checkbox->SetText("Bold");
}
else
{
checkbox->SetText("Normal");
}
}
break;
case EVENT_WINDOWCLOSE:
return 0;
break;
}
}
return 0;
}