This method returns true is the window is maximized.
Returns true if the window is maximized, otherwise false is returned.
#include "UltraEngine.h"
using namespace UltraEngine;
int main(int argc, const char* argv[])
{
//Get the displays
auto displays = GetDisplays();
//Create window
auto window = CreateWindow("Ultra Engine", 0, 0, 800, 600, displays[0], WINDOW_TITLEBAR | WINDOW_RESIZABLE);
//Create user interface
auto ui = CreateInterface(window);
auto sz = ui->root->ClientSize();
auto button = CreateButton("Toggle Window", sz.x / 2 - 50, sz.y / 2 - 15, 100, 30, ui->root);
while (true)
{
const Event ev = WaitEvent();
switch (ev.id)
{
case EVENT_WINDOWSIZE:
sz = ui->root->ClientSize();
button->SetShape(sz.x / 2 - 50, sz.y / 2 - 15, 100, 30);
break;
case EVENT_WIDGETACTION:
if (ev.source == button)
{
if (window->Maximized())
{
window->Restore();
}
else
{
window->Maximize();
}
}
break;
case EVENT_WINDOWCLOSE:
return 0;
break;
}
}
return 0;
}