This method moves the mouse pointer to the specified window coordinate.
Parameter | Description |
---|---|
x | X component of the destination coordinates |
y | Y component of the destination coordinates |
coords | destination coordinates |
#include "UltraEngine.h"
using namespace UltraEngine;
int main(int argc, const char* argv[])
{
//Get the displays
auto displays = GetDisplays();
//Create window
auto window = CreateWindow("Ultra Engine", 0, 0, 800, 600, displays[0]);
//Create user interface
auto ui = CreateInterface(window);
auto sz = ui->root->ClientSize();
auto panel = CreatePanel(100, 100, sz.x - 200, sz.y - 200, ui->root);
panel->SetColor(0, 0, 0, 1);
panel->SetPointer(POINTER_CROSS);
auto label = CreateLabel("Click on the black panel to center the mouse",0,43,sz.x,30,ui->root,LABEL_CENTER);
while (true)
{
const Event ev = WaitEvent();
switch (ev.id)
{
case EVENT_MOUSEDOWN:
if (ev.source == panel)
{
auto pos = panel->position;
auto sz = panel->size;
window->SetMousePosition(pos.x + sz.x / 2, pos.y + sz.y / 2);
}
break;
case EVENT_WINDOWCLOSE:
return 0;
break;
}
}
return 0;
}