Edit

Editor Interface

The first time you run the Ultra Engine editor, the project manager will appear so that you can create a new project to work with.

Upon launching a project in the Ultra Engine editor, you'll be greeted with the interface shown below:

The main window contains a top toolbar, four viewports for map visualization, the bottom console, and a side panel that hosts various essential controls.

Toolbar: Located at the top, the toolbar boasts a range of functionalities. You can utilize buttons to open, reset, or save your map. Additionally, you'll find buttons to select the current mouse tool and toggle the visibility of the side panel and console.

Console: This section serves as your hub for program information, including logs, warnings, and errors. It also provides a text input field for executing Lua commands.

Side Panel: This comprehensive panel is divided into tabs for easy navigation:

Furthermore, depending on your selected mouse tool the following interfaces may appear in the side panel:

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