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CreateWorld

This function creates a new world object.

Syntax

Returns

Returns a new world object.

Example

--Get the displays
local displays = GetDisplays()

--Create a window
local window = CreateWindow("Ultra Engine", 0, 0, 1280, 720, displays[1], WINDOW_CENTER | WINDOW_TITLEBAR)

--Create a framebuffer
local framebuffer = CreateFramebuffer(window)

--Create a world
local world = CreateWorld()

--Create a camera
local camera = CreateCamera(world)
camera:SetClearColor(0.125)
camera:SetPosition(0, 0, -2)

--Create a model
local box = CreateBox(world)
box:SetColor(0, 0, 1)

--Create a light
local light = CreateBoxLight(world)
light:SetRotation(45, 35, 0)
light:SetColor(2)
light:SetRange(-5, 5)

--Main loop
while window:KeyDown(KEY_ESCAPE) == false and window:Closed() == false do

    --Rotate the model
    box:Turn(0, 1, 0)

    --Update the world
    world:Update()

    --Render the world to the framebuffer
    world:Render(framebuffer)

end
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