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Class:
Entity
Lua
C++
Edit
Entity:SetScale
This method sets the scale of an entity on all three axes.
Syntax
Entity:SetScale
(
Vec3
scale)
Entity:SetScale
(number x, number y, number z)
Entity:SetScale
(number scale)
Parameter
Description
scale, (x, y, z)
the scale to set, either a Vec3 or a uniform scale value.
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