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Class:
Material
Lua
C++
Edit
Material:SetTexture
This method assigns a texture to a material.
Syntax
SetTexture
(shared_ptr<
Texture
> texture, number index = TEXTURE_BASE)
Parameter
Description
texture
texture to set
index
can be TEXTURE_BASE, TEXTURE_NORMAL, TEXTURE_METALLICROUGHNESS, TEXTURE_EMISSION, TEXTURE_DISPLACEMENT, or any number from 0 to 15
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