This method converts a pixmap's pixels to another format.
Parameter | Description |
---|---|
format | pixel format to convert to |
Returns a pixmap with the new pixel format if successful, otherwise NULL is returned.
-- Get the displays
local displays = GetDisplays()
-- Create window
local window = CreateWindow("Ultra Engine", 0, 0, 800, 600, displays[1], WINDOW_TITLEBAR | WINDOW_CENTER)
-- Create user interface
local ui = CreateInterface(window)
-- Load a pixmap
local pixmap = LoadPixmap("https://raw.githubusercontent.com/UltraEngine/Documentation/master/Assets/Materials/Ground/dirt01.dds")
-- Convert to single red channel
pixmap = pixmap:Convert(TEXTURE_RED)
-- Show the pixmap
ui.background:SetPixmap(pixmap)
while true do
local ev = WaitEvent()
if ev.id == EVENT_WINDOWCLOSE then
return 0
end
end