This method writes each pixel of the pixmap with the specified color.
Parameter | Description |
---|---|
color, (r,g,b,a) | RGBA or Vec4 color |
-- Get the displays
local displays = GetDisplays()
-- Create window
local window = CreateWindow("Ultra Engine", 0, 0, 800, 600, displays[1])
-- Create user interface
local ui = CreateInterface(window)
-- Create a pixmap
local pixmap = CreatePixmap(512, 512)
pixmap:Fill(Rgba(0, 0, 0, 255))
-- Show the pixmap
ui.background:SetPixmap(pixmap)
local button = CreateButton("Modify Pixmap", 10, 10, 100, 30, ui.background)
while true do
local ev = WaitEvent()
if ev.id == EVENT_WIDGETACTION and ev.source == button then
-- Fill the pixmap with a new color
pixmap:Fill(Rgba(Random(255), Random(255), Random(255), 255))
-- Redraw the panel
ui.background:Paint()
elseif ev.id == EVENT_WINDOWCLOSE then
return 0
end
end