This class contains information about the rendering thread. To enable statistics recording, you must call the World:RecordStats method.
Property | Type | Description |
---|---|---|
cameras | number | Number of cameras rendered in the previous frame, not including shadow updates. |
cullingtime | number | Time taken to calculate current visibility set |
instances | number | Number of instances drawn in the previous frame |
framerate | number | Smoothed current average framerate |
meshbatches | number | Number of mesh batches drawn in the previous frame. |
polygons | number | Number of polygons drawn in the previous frame, including shadows |
shaderbatches | number | Number of shader batches drawn in the previous frame |
shadows | number | Number of shadows updated in the previous frame |
shadowpolygons | number | Number of shadow polygons drawn in the previous frame |
rendertime | number | CPU time taken to render the previous frame, in milliseconds |
vertices | number | Number of vertices drawn in the previous frame |
vram | number | Phyical device memory limit |