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RenderStats

This class contains information about the rendering thread. To enable statistics recording, you must call the World:RecordStats method.

Property Type Description
cameras number Number of cameras rendered in the previous frame, not including shadow updates.
cullingtime number Time taken to calculate current visibility set
instances number Number of instances drawn in the previous frame
framerate number Smoothed current average framerate
meshbatches number Number of mesh batches drawn in the previous frame.
polygons number Number of polygons drawn in the previous frame, including shadows
shaderbatches number Number of shader batches drawn in the previous frame
shadows number Number of shadows updated in the previous frame
shadowpolygons number Number of shadow polygons drawn in the previous frame
rendertime number CPU time taken to render the previous frame, in milliseconds
vertices number Number of vertices drawn in the previous frame
vram number Phyical device memory limit
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